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September 9, 2016
Traditional IT Companies Announce Major Changes: Dell, HP Enterprise, Intel

September 6, 2016
Rethinking Smart Home Gateways

August 30, 2016
Ridesharing Impact Dramatically Overstated

August 23, 2016
Consumer Interest in Auto Tech? Slower Than You Think

August 19, 2016
Intel Focuses on Automotive

August 16, 2016
The Utility of Cloud Computing

August 12, 2016
Intel Purchases AI Chip Vendor

August 9, 2016
The Digital Identity Dilemma

August 2, 2016
IoT Strategies Going Vertical

July 29, 2016
Yahoo-Verizon Deal

July 26, 2016
Creating New Worlds

July 19, 2016
The State of Smart Homes

July 15, 2016
US PC Market Shows Improvement

July 12, 2016
Pokemon Go is an AR Watershed

July 5, 2016
Car Wars: The Battle for Automotive Tech

July 1, 2016
Microsoft Announces Windows 10 Anniversary Update

June 28, 2016
Digital Audio Progress Highlights Tech’s More Human Future

June 24, 2016
HP Inc. Offers Thinnest Notebook

June 21, 2016
IoT Faces Challenges with Scale

June 17, 2016
Snapchat Opens Up New Options for Marketers

June 14, 2016
Apple Drives Apps into Services

June 7, 2016
The Evolution of Cloud Computing

May 31, 2016
Voice-Based Computing with Digital Assistants

May 24, 2016
Turning Makers into Manufacturers

May 20, 2016
Google Brings Android Apps to Chrome

May 17, 2016
Virtual Reality Brings New Life…to Desktops?

May 10, 2016
The Biggest Question for IoT…Who Pays?

May 3, 2016
Learning About Deep Learning

April 26, 2016
The End of Hardware?

April 19, 2016
Enterprise IoT Drives Indirect Savings

April 12, 2016
TidBits About Bots

April 5, 2016
VR in the Cloud

March 29, 2016
IOT Will Drive Tech Outside of IT

March 22, 2016
Apple Moves to Middle Age

March 15, 2016
The Invisible Platform

March 8, 2016
Bringing Makers to Business

March 1, 2016
IOT Coming Into Focus

February 23, 2016
The Devices Formerly Known as Smartphones

February 16, 2016
Can Web Music Survive?

February 9, 2016
The Growing Choices in Wireless Connectivity

February 2, 2016
What if Twitter Died?

January 26, 2016
Smart Home Safety Evolution: Physical to Digital

January 19, 2016
The Promise and Confusion of USB Type-C

January 12, 2016
The Hottest Computing Device? Cars

January 5, 2016
Top Tech Predictions for 2016, Part 2

December 30, 2015
Top Tech Predictions for 2016, Part 1

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TECHnalysis Research Blog

September 13, 2016
Apple's Missed Audio Opportunity

By Bob O'Donnell

Apple has a long, rich history in the fields of music and audio, and its complex and highly influential relationship with those fields was on display once again at the company’s recent iPhone 7 launch event.

The biggest audio-related news of the event was, of course, the removal of the traditional 3.5 mm headphone jack from the iPhone 7. The impact of that one decision will be rippling through the audio industry for years to come. Why? Because of the level of influence that Apple and the iPhone have, both with other smartphone makers and with audio accessory and component makers.

The problem is that the implications of the move on audio quality are not likely to be good for most people. For all of its convenience, wireless audio connections are generally lower quality than wired connections because of the need to compress the file over the available wireless bandwidth. Given that most people are starting with highly compressed MP3 or AAC-encoded music files to begin with, that essentially means you’re degrading an already degraded signal. Not good.

Now, admittedly, there is debate on how much of a difference many people can hear across different levels of audio encoding algorithms as well as wireless transmission compression methods, but common sense tells you that mixing the two together can’t be good. (And to be clear, yes, I think most everyone would be able to hear the difference between a wired connection of an uncompressed file and a wireless connection of a compressed file.)

Plus, you don’t see anyone saying, oh well, HD video is good enough because that’s the maximum resolution of the iPhone’s screen, so why bother with 4K video? Why should audio be treated differently? The ability to deliver the highest possible raw media quality—regardless of the device upon which it is played back—should be the goal of any media playback device, but particularly one that’s so incredibly influential.

Of course, some of this stems back to Apple’s largest impact on music: the creation of the iPod/iTunes combination that completely rewrote the rules on music distribution. The iPod created an amazing level of convenience, flexibility and portability for music that is hard to imagine not having on all our devices today.

However, the iPod also sacrificed audio quality for convenience, and the implications of its focus on highly compressed music extend to today. The big problem in the early days of digital music was that sound files were very large and took up too much storage capacity in uncompressed, CD-quality form. Audio encoding techniques like MP3 and AAC offered 10x reductions in file size, while leveraging a variety of psychoacoustic techniques to keep the music still sounding reasonably good. It was just too tempting a tradeoff to pass up.

Today, however, storage costs are significantly lower and network bandwidth speeds are significantly higher, so there’s no longer a really viable technical reason to stick with compressed audio. Yet, compressed audio still dominates the landscape, primarily because of Apple’s initial and ongoing influence.

With the company’s efforts and investments in growing their Apple Music service—which they mentioned has now reached 17 million subscribers at the beginning of the iPhone 7 launch event—there is a clear opportunity to once again set a new standard for audio file formats. By choosing to offer uncompressed CD-quality (16-bit, 44 kHz) digital audio files—or even better, high-resolution 24-bit, 96 or 192 kHz—as standard, they could single-handedly and dramatically improve the state of digital audio quality around the world. Now, that would take courage.

Of course, there’s also the possibility that the rumors of Apple purchasing Tidal—a music streaming service that offers uncompressed and high-res audio streaming—could come to pass and Apple would “inherit” the capability.

In addition to improving the quality of the audio files, Apple could have used the announcement of the headphone jack removal to highlight the second part of the audio quality equation—the quality of the connection to headphones and speakers. Though few know it, Apple’s proprietary Lightning connector supports the ability to transmit uncompressed and even high-resolution audio in digital format to external devices. Essentially, it provides raw access to the files before they’re converted from digital into audible analog format. In addition, Lightning can provide power for enabling features like noise cancellation without a battery in connected headphones, and access to additional controls, such as triggering Siri. Frankly, it’s a powerful, though underutilized interface. Part of the problem is that using Lightning requires paying a royalty to Apple, whereas using the 3.5mm audio jack never did.

While Apple kept an audio DAC (digital-to-analog convertor) in the iPhone 7 for the built-in speakers, with Lightning-based headphones, that digital-to-analog conversion needs to be done by headphones or other speakers directly connected to the Lightning jack.

While that does add costs to these devices, the good news is, this allows peripheral companies like Sony, Philips, JBL, Audeze and others to build headphones that leverage high-quality DACs and produce really great sound—depending, of course, on the original resolution of the file being converted—hence my earlier comments. Though details remain unclear, the new Apple Lightning-based earbuds included with the iPhone 7s have none of these extended features and likely use the same more generic-quality DAC that Apple uses in the iPhone.

What’s odd and perhaps telling about Apple’s commitment to higher-quality audio is that they now own one of the best-selling headphone makers in the world in Beats, and yet, they don’t currently offer a single set of Beats headphones with a Lightning connector and external DAC. Even if Apple wanted to somehow keep the removal of the headphone jack a secret from Beats staffers, there’s no reason they couldn’t have encouraged the development of a set of high-quality, Lightning-based Beats headphones. Yet none exist, nor did Apple even announce one.

Instead, they focused their efforts on announcing wireless Beats headphones based on Bluetooth and some proprietary extensions enabled by their new W1 chip. While there’s obviously nothing wrong with that, the new Solo3 and other Beats headphones seem once again to be focused on convenience over audio quality. In theory, later versions of Bluetooth could support wireless transmission of uncompressed audio, which takes 1.41 Mbits per second, but most Bluetooth audio leverages 128K-256 kbits per second compressed audio. Apple also chose not to support Qualcomm’s AptX technology (originally developed by Bluetooth silicon maker CSR that Qualcomm acquired), which offers support for high-quality audio streamed over Bluetooth.

The new Apple AirPods offer similar capabilities, limitations and, likely audio quality (though much shorter battery life). Again, the focus is on convenience over quality. If Apple had developed some new higher-quality, lossless methods of transmitting audio to these W1-equipped devices, they clearly would have touted it, yet they didn’t. Instead, much of the focus and concerns around the AirPods were on the possibility of losing them. For the record, I believe this is a big issue, but not as much of one when you’re wearing them as when you’re not. Just ask anyone who’s ever misplaced a Bluetooth headset. It happens—all the time.

Given how much time Apple spent justifying the removal of the headphone jack at their event, they’re clearly cognizant of what a momentous impact their decision represented and how poorly some might perceive the move. Yet, instead of turning that negative into a positive—as they clearly could have done—they added insult to injury by calling the development courageous. Frankly, it was a missed opportunity of potentially enormous proportions.

The bottom line is, for a company that talks a lot about how much they love music, Apple sure doesn’t seem to care that much about audio quality, and that’s frustrating.

Here's a link to the column: https://techpinions.com/apples-missed-audio-opportunity/47119

Bob O’Donnell is the president and chief analyst of TECHnalysis Research, LLC a market research firm that provides strategic consulting and market research services to the technology industry and professional financial community. You can follow him on Twitter @bobodtech.

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